PUBG го прикажаа Roadmap-от за 2022 година

Share on facebook
Share on twitter
Share on reddit

PUBG: Играчите на Battlegrounds го добија својот прв поглед на патоказот на играта за 2022 година оваа недела за да видат што подготвуваат програмерите за оваа година. Тоа вклучува преглед на нови мапи, нови оружја, ажурирања и ремонти за различни системи во PUBG, заедно со спомнување на некои содржини кои сè уште се во развој и затоа сè уште не се подготвени да се зборува за нив. Програмерите на PUBG, исто така, предупредија дека и овие временски рокови може да се променат, па немојте да се изненадите ако нешто или друго се премести пред неговото објавување.

Како што рече, можете да го погледнете патоказот на PUBG за 2022 година подолу. Обезбедува широк поглед на три различни категории – World, Ingame и Outgame – во остатокот од 2022 година.

Иако не беше детално зборувано за сè што е прикажано на новиот патоказ, некои делови беа со тимот на PUBG кој ги разгледуваше нивните планови за оружје, мапи, режими и многу повеќе. Можете да ги проверите тие детали подолу:

Sanhok Rollback

  • Sanhok will come back in its original form
    • Sanhok is our oldest small map and is still enjoyed by many players
    • Due to its age, it has seen a number of added features and a major revamp
  • Some players like the revamped version but most players want the original Sanhok back
    • We’ve given lots of thought to the long-standing requests and made the decision to revert the map
    • The reverted version is in the last stage of stabilization and will be revealed in the near future
    • With the rollback, many of the added features will be removed but we are deliberating on how we’ll move forward with Sanhok’s original form

New Weapon: 7.62MM Assault Rifle

  • For weapon variety, we are developing a new 7.62mm weapon
  • 7.62mm weapons have high DPS but are more difficult to control
  • The new 7.62mm weapon in development has a comparably lower DPS but is easier to control, positioned between the Beryl (high damage, difficult to control) and AKM (low damage, easier to control)

Training Mode Improvement

  • Since the beginning of this year, we’ve been working to improve Training Mode
  • In the current Training Mode, players can train their skills with weapons and vehicles.
  • With Free-to-Play, more practical training programs are required.
    • Players will be able to practice PvP combat there
    • Adding Aim/Sound Training Room in the last update was part of the effort
    • 1vs1 training ground will be added where players can fight one-on-one
  • QoL updates are also in the pipeline:
    • Fast travel within the training grounds
    • Custom match training mode that allows players to train with friends

Paramo World Sub-Update

  • There are some overly advantageous areas in the world, which will be adjusted for balance
  • We constantly improve the terrain balance of the Battlegrounds by making adjustments
  • We want to make sure there is distinct gameplay on each map
  • The Paramo sub-update is scheduled for Q2.
  • Sub-updates for existing maps such as Miramar and Taego will follow as well.

QOL Improvement

  • PUBG has inconvenient elements by nature as a realistic Battle Royale rule, such as being unable to use heal and boost items in a vehicle’s driver seat or having to guess the perfect timing of a cooked grenade.
  • Therefore, we want to find places we can reduce inconvenience without affecting core gameplay through systems such as the UI by providing the info players had to learn from experience.

New Map: Kiki

  • LOOK AND FEEL: Kiki is a near-future city that has been ravaged by the elements. Dangerous storms, powerful floods, and of course the tolls of time, have all contributed to the downfall of this once thriving city. Built upon a tamed frontier, the lands around Kiki still very much belong to nature with a blend of rocky highlands, floral planes, and dense swamps with bits of 21st century civilization dotted throughout. It is a Battleground unlike anything we’ve built before and we’re excited to see Kiki inhabited once again.
  • UNIQUE TRAITS: Kiki’s city has the most verticality we’ve ever built into Battleground and are filled with interesting sniper-nest style points of interest, rooftops loaded with emergency parachutes, and buildings easily scaled with the new Ascenders. This isn’t to say that the entire city can be explored. Taking lessons from Haven, not every building is fully playable, with single floors, or sometimes just single chambers, open for gameplay and highlighted so that players on the ground can easily learn where snipers can fight from.
  • Out in nature, our new swamplands are completely unique to Kiki, with ankle deep water, and dense cover to allow for compelling cat and mouse gameplay without having to swim everywhere. We’re also looking to add an Airboat to better navigate across both land and sea. For those hoping for a more traditional PUBG gameplay, Kiki will also have plenty of fielded area for those iconic battles that players enjoyed in Erangel and Miramar.
  • Exclusive Features/Content
  • AIRBOAT: A vehicle that specializes in land and sea traversal. Its amazing utility is balanced out by less than ideal cover for passengers.
  • ASCENDERS: While at special areas on the map, players can use the Ascender to quicky ascend or descend great distances.
  • ADDITIONAL FEATURES: After releasing Kiki, we will continue to add content exclusive to the map such as new weapons and vehicles

Weapon Mastery Overhaul

  • Increasing Weapon Mastery max level to challenge players
  • Having players show off their achievements through Weapon Nameplates and additional rewards once players reach a certain Mastery level
  • Considering various ways to provide more meaningful stats/records to make progressing a more rewarding experience
  • Refer to the previous “Weapon Mastery Overhaul” announcement for more info.
  • As stated there, we welcome your feedback and ideas on this system! Please let us know what you’d like to see from the Mastery system.

WeaponVikendi – Reborn

  • Being one of the more visually unique Battlegrounds, Vikendi still has room for additional implementation of new features and areas for more core gameplay moments. Therefore, we’re planning a grand remake towards the end of the year.
  • Although Vikendi provides unique visuals, it has room for improvement and new features in terms of core gameplay. Being well aware of that, we decided to remake Vikendi.

Weapon MArcade Mode Overhaul

  • No new mode has been added to Arcade Mode since TDM
  • Developing content simultaneously and running LABS to test modes and features have taken our attention away from Arcade mode
  • In the second half of the year, we plan to overhaul Arcade Mode to add more game types and a new reward system for players who enjoy playing Arcade.

МАРКЕТИНГ

Спорели на:

Share on facebook
Share on twitter
Share on reddit
Share on pinterest

WP Post Author

Напишете коментар

Вашата адреса за е-пошта нема да биде објавена. Задолжителните полиња се означени со *

Share on facebook
Share on twitter
Share on reddit

Втората сезона на Overwatch 2 ќе започне следната недела на 6ти декември! Ажурирањето на сезоната носи нов херој во играта заедно со нова мапа, Battle Pass, празнична козметика и многу повеќе…

Оваа вест доаѓа преку новиот трејлер за 2та сезона на Overwatch 2, објавен денеска, кој можете да го погледнете подолу, заедно со нов блог пост од Blizzard. Во трејлерот, го гледаме новиот херој кој се приклучува на списокот на херои – Ramattra како и новата експорт Shambali мапа која влегува во редовната ротација на играта заедно со досегашните. Исто така го гледаме новиот Mythic скин на Junker Queen достапен во новиот Battle Pass како и поглед на некои од празничните скинови од претстојните празнични настани.

With a new season comes a new map pool. Along with our newest map, Shambali Monastery, players can anticipate the return of a fan-favorite, Rialto, and the most epic place on earth, Blizzard World. We’ll be visiting Oasis and Nepal at different times of the day and rotating out Hollywood and Watchpoint: Gibraltar. As a reminder, all off-rotation maps will continue to be available in custom games.” 

Blizzard

Blizzard вели дека темата на 2-та сезона е грчката митологија, што објаснува зошто митските скинови од Battle Pass е Zeus Junker Queen. Овој скин ќе вклучува нови прилагодувања, модели на оружја, гласовни линии и специјални ефекти. Легендарниот скин на Poseidon Ramattra и Легендарниот скин од Hades Pharah може да се заработи и со квестови.

“These heroes and several others will be imbued with awesome god-like powers in our new Battle for Olympus game mode. This new limited-time event will start on January 5 and last until January 19.”

Blizzard

Blizzard исто така враќа два празнични настани: Winter Wonderland and Lunar New Year. Секој настан оваа сезона, вклучувајќи ја и битката за Олимп, ќе има скин како награда што можете да се заработи со играње и исполнување предизвици. Можете исто така да заработите помали работи од сезона 2 со гледање стримери на Overwatch 2 на Twitch.

Сезона 2, исто така, носи неколку промени во рамнотежата на Overwatch 2. Blizzard вели дека се фокусира на масакрирањето на Sojourn’s Rail Gun на растојание за сезона 2, во обид да ги поттикне играчите да ја „искористат големата мобилност на Sojourn за да го затворат растојанието за повеќе да има уништувања”. Doomfist добива „значајни промени кои подобро ја поддржуваат неговата улога како Tank на тимот, додека сè уште го одржува јадрото на стилот на игра на неговиот идентитет на херој“. Севкупно, Blizzard вели дека може да очекувате прилагодувања за Ana, Bastion, Junker Queen, Kiriko, Mercy и Symmetra кога ажурирањето на сезона 2 ќе биде објавено на 6 декември.